Lua is a lightweight, high-level programming language designed primarily for embedded systems and game development. Here is an overview of its features, code blocks, and resources.
Variables are used to store data that can be used later in the program.
variableName = value
Functions are code blocks that perform a specific task. They can be called by other parts of the program.
function functionName(parameter1, parameter2)
-- code to be executed
end
Conditionals allow the program to make decisions based on certain conditions.
if condition then
-- code to be executed if condition is true
elseif otherCondition then
-- code to be executed if otherCondition is true
else
-- code to be executed if neither condition is true
end
Loops allow the program to repeat a set of instructions.
for i = 1, 10 do
-- code to be executed
end
Tables are a fundamental part of Lua and are used to store and manipulate data.
tableName = {key1 = value1, key2 = value2}
-- accessing values
tableName.key1
tableName["key1"]
Here are some resources for learning and using Lua: